17th of June, 2022
Hello! Welcome back to our regular schedule in which we''ve written a bit about some of the games we''ve encountered in the past few days. This time: Emojis, blocks, and substitute teachers.
If you like to keep an eye on some of the previous episodes of What We''ve been playing, here''s the archive.
Glitch Busters: Stuck on You, Switch
At first glance, Toylogic''s Glitch Busters developed a scrappy action game based on Splatoon''s aesthetic, but on closer inspection it is a co-op masterpiece with an inspired and expressive artstyle that make it one to watch.
In an anthropomorphized version of the internet, you''re bringing down enemies in a four-player co-op action. Which is impressive, but what makes Glitch Busters stand out is the sense of support and elasticity as you connect with your partners and dance around them. A brief 15-minute demo demonstrated a surfeit of ideas, and a sense of humor to the action that slams the audience. This one might be quite special.
The Block demo, PC
Paul Schnepf previously worked on Islanders and The Ramp, so he knows a lot about city builders and digital toys. He''s now developing The Block, a minimalist city builder toy. At the moment, there''s a demo available on Steam. It''s incredible.
It''s very minimalist. Working on a small grid, you place trees and buildings and lamposts. It''s all choices, but instead, you can choose the next block you''ve chosen, or swap it for something else? A spire or a forest? And where should you put it all?
I quickly decided I wanted to stick with trees, and made a lovely muddle of trees and lamposts with no buildings in sight. Infuriatingly - it''s fantastic really - the demo is limited to five minutes of playing. My clock has been stacked up today. I can''t wait for the final game.
Fire Emblem: Three Houses, Switch
Listen, I have no clue what''s going on here. I''ve been playing this game for about five hours now, and I''m still getting long, multi-page tutorial slides about, developing lesson plans, and the appropriate time to go on dinner dates.
I thought this game was about setting up a military in a large turn-based-tactics medieval opera, which I''ve been craving a bit, but apparently I am also a substitute teacher with an exam season and an indoor garden that I need to go fishing in.
I keep reading the lessons, but they continue to spawn more. I''m unconcerned about my 500-year-old son. I keep collecting items during battles, but I''m not being forced to send them to my convoy because I don''t have enough space. I do not know what a convoy is. At least two of my students are dead. I will press on!