Charles Randall, a former Ubisoft developer, has been posting the comments about the original Assassins Creed on Twitter once more. This time, Randall made several of the RPS players tea when he revealed that the games horse model is a real human skeleton. That''s some authentic nightmarish imagery to contemplate the next thing in the morning.
Randall posted a message:
Because our tool chain only matched in 3ds max, the horse in AC1 was just a twisted human skeleton. Cheers to the amazing animators and riggers who managed to make him look like a horse!
I like it. It''s just a tinge more bizarre than when Age Of Empires II reveals a horse inside another horse to ensure the continued existence of the Holy Roman Empire. Randall shared a few additional snippets of osteological oddness about Assassins Creed, such as turning protagonist Altairs arm inside out because the budget didn''t stretch to custom skeletons. It''s still there, but wriggling around inside him.
Randall would have been right to say that the side quests in the 2007 version of Assassins Creed were boring. I kind of agree with Guillemot the younger about much of the first game. I think the point is that shoving in some side-quests that early in the series meant that we got more fleshed out games later.
Randall and his former teammates digital Dr Moreau shenanigans are among the weirder aspects of Assassins Creed, which Ubisoft is likely to avoid focus on when it comes to the series'' 15th anniversary. The Mister Men and Little Miss books starring Ezio Auditore, Kassandra, and Eivor were recently announced. What are you even doing, Ubisoft?
If you''re interested in some man-riding action, you may download Assassins Creed on Steam, GOG, and the Epic Games Store.