This Screen Space Ray Tracing, Lumen, and Nanite, are making us Nostalgic in this Red Dead Revolver Unreal Engine 5 concept showcase

This Screen Space Ray Tracing, Lumen, and Nanite, are making us Nostalgic in this Red Dead Revolver

Fans of Red Dead are amazed by the brand-new Red Dead Revolver Unreal Engine 5 Showcase, which will leave you feeling festive.

This concept fan creation demonstrates a recreation of Epic''s first Red Dead feature, complete with a Screen Space Ray Traced Global Illumination shader, Unreal Engine 5''s new Lumen, and Nanite technology. The results are spectacular (as well as the used music in this video), and we urge Red Dead fans to check out the new Unreal Engine 5 showcase below.

This new video is attempting to make a proper next-gen remake of the Red Dead games. However, recent speculation suggests that Rockstar Games is currently working on a remaster of Red Dead Redemption as well as a next-gen update for Red Dead Redemption 2.

Red Dead Revolver is the first installment in the Red Dead franchise, which was released back in 2004 for PlayStation 2 and the original Xbox.

Story

The origins of this story were first discovered in the late 1880s. The Red Dead Revolver is a young kid living with his family on the western border. It''s not long before the news of their great fortune reaches General Diego, a rogue Mexican general, who sends his bandits on a mission to massacre his family and steal their gold.

Red''s family is shot before his eyes, his mother burns, and his father is shot down. He quickly picks up his father''s pistol, which fell into the fire, and encircling himself to a physical ailment, posing a permanent scar and reminder of what happened. But he shoots one of the bandits in the arm as they withdraw.

Many years later, as a man, Red''s prepares to respond to his long-distance desire for revenge.

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