As we get a better idea of what''s in, Paradox Interactive has released new features. Each species will add a ton of new possibilities to your empire and space in general. Along with new abilities, cosmetics, and other enhancements, it will also be released on September 20th.
NEW ORIGINS: Knights of the Toxic God: In the depths of your homeworld, rumors swirl of a true power under the toxic sludge. Do you wish to dredge up the secrets of your past and potentially unleash a biological colossus? Overtuned: Play as a species that can gain more traits at the cost of its own lifespan, and live for today without worrying about sticking around for tomorrow!
Toxic Baths: So long as you''re willing to tolerate the costs to your planet and your neighbors, eat debris and destruction for quick construction projects of your own. Relentless Industrialists: If you''re going to keep up with demand, you''ll have to learn to ignore all of those annoying regulations and negative opinions. The surviving population will thank you for all of your expenses!
NEW TRAITS: Incubator: Repopulate quickly when your planet is empty, but those growth facilities may fill up quickly!
- Inorganic Breath: Your own people are a source of valuable exotic gasses! It''''s a shame the respirators are so expensive.
- Noxious: Other species can''''t stand being around you, and it seems like your mere existence is making your planets awful places to live. On the other hand, other empires have a very difficult time wanting to fight or subjugate you!
- Exotic Metabolism: You''''ve adapted to ask "are you going to eat that?" where other species would be calling the hazmat team. Eat faster, live longer, and enjoy a terrifying rainbow of flavors!
COSMETICS: New ships, species portraits, and cityscapes will reassure the galaxy that beauty is in the stinging, burning eye of the beholder. A fresh toxoids advisor voice, helpfully providing information and advice dripping with harmful sarcasm and much more!
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