Card Cowboy, a wonderful new indie game you can get for free, draws pieces together, uncertain what will happen, and then be surprised and delighted by its technology. Like accidentally making your cowboy confess his love for his horse, putting a fresh new baby horse card in your hand.
There you are, a cowboy, seeking revenge for the wrong''un who murdered your child, wooed your mother, and kicked your dog. It''s less important to travel as you travel across the map through nodes which are all events. Maybe you encounter a hanging. Maybe you encounter a farm and try to woo his kid. These are all sorts of things you can do in these events.
It''s common to see hitpoints as a number, but everything else is a card. Horse, money, and friends are cards, used by dragging them into the card slots on events. Some cards may even be used for events like a wedding or a rodeo. This process gets tedious even when they''re removed.
What happens if you try to dodge poker accusations by using a baby? What happens if you offer a wedding card to a farmer seeking assistance? At one point, I tried to halt my nemesis by offering him money for his head.
Card Cowboy teaches me a bit about Blendo''s Flotilla. Not the whole''real-time tactical spaceship battles,'' but the ''go on an adventure and just be pleased by how it unfolds. It''s silly, often funny, and a pleasure to explore.
I''ve only beaten Card Cowboy once (with a surprising use of a mezcal worm) but a run only takes a few minutes and the losing run is often still fun. I''ve had run where I became a rootin'' tootin'' super cowboy with a possee of myself. I''ve also had run where I became a rootin'' tootin'' super cowboy and became an addict of my own. I''ve had run where I became a root
Card Cowboy is available on Itch.io for Windows and Mac, including pay-what-you-want (with no minimum)