Eidos Montreal Could Have Designed Final Fantasy XV

Eidos Montreal Could Have Designed Final Fantasy XV

According to a new statement from Eidos Montreal Art Director Jonathan Jacques-Belletete, Final Fantasy XV had a long and difficult development phase at Square Enix''s internal business division 2, but it''s been known that the game might have been developed by the Western studio instead.

Jonathan Jacques-Belletete said the Canadian team had a fantastic project in mind for Final Fantasy XV, but Square Enix decided to return the concept to Japan.

On Deus Ex: Human Revolution, I was the executive art director. Then they decided to bring it back to Japan, which I think was a major mistake, but it''s still the truth. Ours was really, really cool.

After the bad reception of Final Fantasy XIII and the disastrous launch of Final Fantasy XIV, the information appears to resonate with Super Bunnyhop''s report a little over four years ago. According to him, Square Enix was considered the first Western studio to design the franchise.

The film Project W(estern) was conceived. The details are limited, but it was meant to be a sci-fi space opera with unique visuals based on fractals. The plot would have involved a love triangle between the main character, a male explorer, his long-lost love, Nova, and a mercenary femme-fatale who also wanted Nova. Unfortunately, the Final Fantasy XV project was nixed.

Final Fantasy XV was not exactly a smash hit, but it received positive reviews overall, and it recently managed to reach the milestone of ten million units sold. However, Eidos Montreal just sold alongside Crystal Dynamics to the Embracer Group, and it is expected to stick to IPs such as Legacy of Kain, Thief, and Deus Ex in the near future.

Jonathan Jacques-Belletete is now the creative director of Hell is Us, the upcoming action/adventure game, which is powered by Unreal Engine 5, and is set for the next year.

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