As Battlefield 2042 prepares the way for its firstseason, the Hazard Zone will be privorized

As Battlefield 2042 prepares the way for its firstseason, the Hazard Zone will be privorized

Battlefield is as famous for its complicated launches as its sandbox multiplayer, but even by its own standards 2042 has been a disaster - lumpy, incomplete, and with some less than popular decisions along the way, such as expansive maps designed to accommodate the newly expanded 128 player count and the introduction of specialists.

DICE at least has had an early start in operating a shaky ship, with Battlefield 4 going from a disastrous launch to one of the most celebrated in the series, but is making the right noises ahead of the final Battlefield 2042 season next month.

While we''re not sure about the full disclosure, a conversation between creative director Lars Gustavsson, senior producer Ryan McArthur, and community manager Freeman outlined the studio''s commitment to Battlefield 2042, which was particularly interesting due to concerns raised earlier this month by EA chief Andrew Wilson, who suggested that the series'' development be reconsidered, as well as what changes to expect.

The biggest - and least surprising - is the deprioritization of Hazard Zone, the Escape from Tarkov-inspired mode that was one of Battlefield 2042''s cornerstones upon its release, but which has failed to attract an audience. "We had high hopes, we took out a path, but we haven''t gained the drive," Gustavsson said of the game''s expansion, which is still a focus for the studio.

As terrain rises and new forward operating bases make use of valuable assets, further improvements include the addition of existing maps, with the likes of Kaleidoscope and Renewal receiving additional cover and flanking positions. Additionally, attention has been placed on bringing capture points closer and breaking the line of view on maps which are currently punishingly open.

The Breakthrough mode is moving from supporting 128 players to 64 players, with some weapons coming from the Portal mode that supports previous maps and modes to the All-Out Warfare mode where Battlefield 2042 is located. Finally, there was vague discussion about specialists being addressed, though the team isn''t yet ready to share specific details. "We''re not going away from specialists," said McArthur, "but we must make sure we get the job right."

Beyond that, anticipate plenty more Battlefield 2042 in the future, as it seems EA and DICE aren''t turning their backs on it yet, with four seasons planned that will include additional features, four new specialists, and four additional battle passes.

Is it enough to maneuver around what''s been a very troubled ship? In the last weeks, I''ve returned to 2042, and am pleasantly surprised by the progress made, but there is still plenty of work to do, and it''ll be fascinating to see how it lands, as more progress is revealed.

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