Developers should share early footage from their most popular gamereleases due to GTA 6 leaks

Developers should share early footage from their most popular gamereleases due to GTA 6 leaks

GTA 6 leaks have spread over the digital superhighways, like a man weaving a stolen car past us all. It has emerged that there are people who believe graphics are the first thing completed during a game development. This is not the case. Developers know that, therefore some have shared early footage of well-known games that you and I have most likely played in a very different way.

On Monday, the issue of when graphics are finished came up on Twitter. While that GTA 6 footage was somewhat rough, it''s because it was taken from an unfinished game. That''s fairly standard during development, and it''s highly unlikely the game will look like that when it was released years later. Here''s the team who created Cult Of The Lamb, for example, showing an early version of their rogue-like:

"Graphics are the first thing in a video game," says the creator. Here''s what early versions of Cult of the Lamb were like pic.twitter.com/F5EyEH6M9r

Control, a company founded in the early days, was somewhat spartan, but it was not as relaxing as the final result. In its early days, Paul Ehreth, the designer mentioned,

Here''s a clip from the beginning of the development: https://t.co/l2g7oPhtk7 pic.twitter.com/cGnmJZXF5E, where graphics are the first thing finished in a video game.

So, so grey. Here''s a comparison between the devs'' upcoming indie visual novel The Wreck:

"Graphics are the first thing in a video game," says the t.co/RwNcjnb3WY.

My favourite is The Last Of Us, which doesn''t even look all that different from the remastered version if you screw up very, really, really hard:

Yes..this is exactly what the Last of Us depicted in its development stages. Every game you ever played was through this. pic.twitter.com/acNFSRjIAo

There is certainly a suggestion to be made, that consumers would be more aware of the game development process if developers were open and transparent while they were working on things. Theres also the danger that people would not be all that interested in filming in-development games years before they are released, and that they might be placed off them entirely. I know Id rather see a polished game in a playable form, but youll have your own take.

GTA 6 is real, but it''s out when it''s ready, folks. Good job all of the above had enough time in the oven.

Related Articles