The Star Citizen crowdfunding campaign raised over $500 million

The Star Citizen crowdfunding campaign raised over $500 million

passes yet another impressive milestone

It''s a common misconception that games take a long time to produce, but Cloud Imperium Games is testing gamers'' patience with their in-development title, which began in 2010, and was officially announced in 2012, with the launch of a Kickstarter campaign to raise money for development, and although it was anticipated to launch in 2014, the game was delayed several times and is still unclear if the official release date has been reached.

The game has reached an incredible milestone by raising over $500 million the official amount as of today, according to Eurogamer. (Thanks, Eurogamer.) Im not sure if the numbers are increasing, or if fans are still holding out hope a decade later.

I get that huge MMOs are awfully difficult to build, but at this point, im amazed people haven''t closed down yet. I guess they have the funds to keep going for a while. The project, which is known for being the highest-funded video game of all time, even won a Guinness World Record back in 2014 for being the highest crowdfunded project when raised $39,680,576.

Cloud Imperium has started releasing small gameplay bits called modules, to help players gain a sense of the game (and perhaps to alleviate the issues for a while). The last module was initially released in 2015, but it still receives regular updates.

With the initial crowdfunding project, a side project called was also announced and intended to be the story mode. Now its supposed to be a standalone project, and Cloud Imperium is already discussing plans for several sequels before the game is even finished.

It''s nice that fans are still looking forward for after all of these years, but man, knowing what I know about game development, would be shocked if players receive a fraction of what they were promised all of those years ago.

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