Destiny 2 is now available for the first time on September 20, 2022

Destiny 2 is now available for the first time on September 20, 2022

Every Tuesday, Destiny 2 receives a weekly reset which puts important activities at the top of the table. It''s time to see what this Destiny 2 reset offers.

Destiny 2 Weekly Reset September 20

  • Nightfall: Adept
    • Arach-NO!: When defeated, Fallen Vandals spawn a web mine at their feet.
    • Acute Arc Burn: +25% Arc damage dealt and +50% Arc damage received.
  • Nightfall: Hero
    • Champion Foes: You will face [Shield-Piercing] Barrier and [Disruption] Overload Champions. You must equip Anti-Barrier and Anti-Overload mods to your arms armor to defeat them. These mods come from the Seasonal Artifact.
    • Champion Foes: You will face [Shield-Piercing] Barrier and [Disruption] Overload Champions.
    • Hero Modifiers: Extra Shields
    • Enfilade: There is more ammunition available for Machine Guns but less ammunition available for other Power weapons.
    • Nightfall: Legend
    • Equipment Locked: You will not be able to change your equipment after this activity starts.
    • Match Game: Enemy shields are highly resistant to all unmatched elemental damage.
    • Legend Modifiers: Locked Loadout Match Game Extra Shields
    • Shielded Foes: You will face combatants with [Solar] Solar Shields. Activity modifiers may add more shield types.
    • Shielded Foes: [Solar] Solar Shields
  • Nightfall: Master
    • Chaff: Radar is disabled.
    • Master Modifiers: Champions: Mob Locked Loadout Match Game Extra Shields
    • Champions: Mob: This mode contains additional Champions.
  • Arach-NO!: When defeated, Fallen Vandals spawn a web mine at their feet.
  • Acute Arc Burn: +25% Arc damage dealt and +50% Arc damage received.
  • Champion Foes: You will face [Shield-Piercing] Barrier and [Disruption] Overload Champions. You must equip Anti-Barrier and Anti-Overload mods to your arms armor to defeat them. These mods come from the Seasonal Artifact.
  • Champion Foes: You will face [Shield-Piercing] Barrier and [Disruption] Overload Champions.
  • Hero Modifiers: Extra Shields
  • Enfilade: There is more ammunition available for Machine Guns but less ammunition available for other Power weapons.
  • Nightfall: Legend
  • Equipment Locked: You will not be able to change your equipment after this activity starts.
  • Match Game: Enemy shields are highly resistant to all unmatched elemental damage.
  • Legend Modifiers: Locked Loadout Match Game Extra Shields
  • Shielded Foes: You will face combatants with [Solar] Solar Shields. Activity modifiers may add more shield types.
  • Shielded Foes: [Solar] Solar Shields
  • Chaff: Radar is disabled.
  • Master Modifiers: Champions: Mob Locked Loadout Match Game Extra Shields
  • Champions: Mob: This mode contains additional Champions.
  • Arach-NO!: When defeated, Fallen Vandals spawn a web mine at their feet.
  • Acute Arc Burn: +25% Arc damage dealt and +50% Arc damage received.
  • Champion Foes: You will face [Shield-Piercing] Barrier and [Disruption] Overload Champions. You must equip Anti-Barrier and Anti-Overload mods to your arms armor to defeat them. These mods come from the Seasonal Artifact.
  • Champion Foes: You will face [Shield-Piercing] Barrier and [Disruption] Overload Champions.
  • Hero Modifiers: Extra Shields
  • Enfilade: There is more ammunition available for Machine Guns but less ammunition available for other Power weapons.
  • Nightfall: Legend
  • Equipment Locked: You will not be able to change your equipment after this activity starts.
  • Match Game: Enemy shields are highly resistant to all unmatched elemental damage.
  • Legend Modifiers: Locked Loadout Match Game Extra Shields
  • Shielded Foes: You will face combatants with [Solar] Solar Shields. Activity modifiers may add more shield types.
  • Shielded Foes: [Solar] Solar Shields
  • Chaff: Radar is disabled.
  • Master Modifiers: Champions: Mob Locked Loadout Match Game Extra Shields
  • Champions: Mob: This mode contains additional Champions.
  • Powerful (Tier 1) reward: Get 3 points by completing runs. Higher difficulties grant more points.
  • Pinnacle reward: Get a score of 100k. Since modifiers are fixed, this requires a high difficulty run.

Everyone on both teams has a Scorch Cannon. Be patient.

The other modifiers are rotated daily, so check out the Daily Reset Thread for them!

  • Round 1: Vex
  • Round 2: Cabal
  • Final Round: Crota

This is where the planets surface due to temporal anomalies, and the Cabal is attempting to take new territory.

  • Europa
    • Eclipsed Zone: Eventide Ruins
    • Empire Hunt:The Dark Priestess: Defeat the new leader of the Fallen, Kridis, the Dark Priestess.
    • Exo Challenge:Simulation: Survival: Simulated Skill-Set Training: Survive the harsh weather as you take down the Vex.
  • Moon:
    • Wandering Nightmare: Fallen Council (Archers Line)
    • Trove Guardianis in
  • Dreaming City: Weak Curse
    • Petrais at The Strand.
    • Weekly Mission: Respond to a distress call in the Strand.
    • Ascendant Challenge: Forfeit Shrine, Gardens of Esila
    • Blind Well: Scorn, Plagues: Sikariis & Varkuuriis
  • Eclipsed Zone: Eventide Ruins
  • Empire Hunt:The Dark Priestess: Defeat the new leader of the Fallen, Kridis, the Dark Priestess.
  • Exo Challenge:Simulation: Survival: Simulated Skill-Set Training: Survive the harsh weather as you take down the Vex.
  • Wandering Nightmare: Fallen Council (Archers Line)
  • Trove Guardianis in
  • Petrais at The Strand.
  • Weekly Mission: Respond to a distress call in the Strand.
  • Ascendant Challenge: Forfeit Shrine, Gardens of Esila
  • Blind Well: Scorn, Plagues: Sikariis & Varkuuriis
  • Eclipsed Zone: Eventide Ruins
  • Empire Hunt:The Dark Priestess: Defeat the new leader of the Fallen, Kridis, the Dark Priestess.
  • Exo Challenge:Simulation: Survival: Simulated Skill-Set Training: Survive the harsh weather as you take down the Vex.
  • Wandering Nightmare: Fallen Council (Archers Line)
  • Trove Guardianis in
  • Petrais at The Strand.
  • Weekly Mission: Respond to a distress call in the Strand.
  • Ascendant Challenge: Forfeit Shrine, Gardens of Esila
  • Blind Well: Scorn, Plagues: Sikariis & Varkuuriis
Name Description Type Cost
Concentrated Mattergem An Upgrade Module ionizer created from refined Mattergems. Consumable 200 Bright Dust
Glimmershard A shard with the ability to generate Glimmer during combat. Consumable 250 Bright Dust
Scavengers Boon A transmutation device with the ability to create planetary materials. Consumable 250 Bright Dust
Looking Out Emote 700 Bright Dust
Dread from Below Equip this weapon ornament to change the appearance of Telesto. Once you get an ornament, its unlocked on all characters on your account. Weapon Ornament 1250 Bright Dust
Overflowing Treasure Projection Equip this item to change your Ghosts projection. Ghost Projection 1500 Bright Dust
Abyssinian Gold Equip this shader to change the color of your gear. Shader 300 Bright Dust
Feast of Feelings Emote 3250 Bright Dust
Hearthfire Shell Ghost Shell 2850 Bright Dust
Canopus Wing Ship 2000 Bright Dust
August Courser Vehicle 2500 Bright Dust
The Gate Lord Equip this armor ornament to change the appearance of Wormhusk Crown. Hunter Ornament 1500 Bright Dust
Binary System Equip this weapon ornament to change the appearance of Symmetry. Once you get an ornament, its unlocked for all characters on your account. Weapon Ornament 1250 Bright Dust
Atheon Projection Equip this item to change your Ghosts projection. Ghost Projection 1500 Bright Dust
Rustberry Equip this shader to change the color of your gear. Shader 300 Bright Dust
Copperbrand Equip this shader to change the color of your gear. Shader 300 Bright Dust
Smudgepot Bruise Apply this shader to change the color of your gear. Shader 300 Bright Dust
Trinity Apply this shader to change the color of your gear. Shader 300 Bright Dust
Hive Arrival Modifications for your ships transmat systems, so youll always arrive in style. Transmat Effect 450 Bright Dust
Vex Invasion Effects Modifications for your ships transmat systems, so youll always arrive in style. Transmat Effect 450 Bright Dust
Harpy Entrance Modifications for your ships transmat systems, so youll always arrive in style. Transmat Effect 450 Bright Dust

The Dreaming City, Petra Venj

Name Description Cost Requirement Reward
Ascendant Challenge The Awoken have long practiced the art of walking between worlds. Techeun Kalli 1500 Glimmer 1 Ascendant challenge completed XP++ & Dark Fragment & Legendary Gear
Gateway Between Worlds The Blind Well can split wide the veins that run between realities. Techeun Sedia 40 Dark Fragment 10 Activity completions XP++ & Offering to the Oracle & Baryon Bough

Moon, Eris Morn

Name Description Cost Requirement Reward
Slow-Wave Disruption Complete waves of Altars of Sorrow in Sorrows Harbor. 1000 Glimmer 7 Waves completed Hymn of Desecration
Lunar Spelunker Loot chests in 3 of the Moons Lost Sectors. 1000 Glimmer 1 K1 Communion Lost Sector looted & 1 K1 Logistics Lost Sector looted & 1 K1 Crew Quarters Lost Sector looted 1 Firewall Data Fragment

Moon, lectern of Enchantment

Name Description Cost Requirement Reward
Nightmare Hunter Defeat Nightmares in Nightmare Hunts. 5 Phantasmal Fragment 100 Nightmares XP++ & 1 Phantasmal Core
Nightmare Sojourner Defeat Nightmares in Lost Sectors across the solar system. Nightmares defeated on the Moon only grant reduced progress. 5 Phantasmal Fragment 100 Nightmares XP++ & 1 Phantasmal Core

Europa, Variks

Name Description Cost Requirement Reward
Courageous Expedition On Europa, complete Lost Sectors, public events, and patrols. 1000 Glimmer 15 Progress XP++
Divine Intervention During the Empire Hunt The Dark Priestess, defeat Kridis and earn points by defeating combatants with precision final blows. Higher difficulties grant more efficient progress. 1000 Glimmer 50 [Headshot] Precision & 1 Kridis defeated XP++

Cosmodrome: Shaw Han

Name Description Cost Requirement Reward
Public Disturbance Complete public events on the Cosmodrome. Heroic public events grant the most efficient progress. 1000 Glimmer 3 Public events XP++ & Glimmer
Full Spectrum Defeat combatants on the Cosmodrome with Arc, Void, and Solar damage. 1000 Glimmer 25 [Arc] Arc & 25 [Void] Void & 25 [Solar] Solar XP++ & Glimmer

Starhorse, Eternity

Name Description Cost Requirement Reward
Sticky Situation Complete the following objectives in a single run of Dares of Eternity. Objectives will reset if not completed when the activity ends. Defeat combatants with attached grenade abilities, defeat combatants with grenades, and complete the activity with an impressive score. 5 Strange Coin 15 Attached grenades & 50 [Grenade] Grenade & 1 {var:3447066373} Points 2 Paraversal Haul & 1 Enhancement Core & XP++
Pins Pulled Complete the following objectives in a single run of Dares of Eternity. Objectives will reset if not completed when the activity ends. Defeat combatants with grenade abilities or Grenade Launchers, rapidly defeat combatants, and complete the activity with an impressive score. 5 Strange Coin 110 Grenade final blows & 125 Rapidly defeated & 1 {var:3447066373} Points 2 Paraversal Haul & 1 Enhancement Core & XP++
Close and Impersonal Complete the following objectives in a single run of Dares of Eternity on Legend difficulty. Objectives will reset if not completed when the activity ends. Defeat combatants with Submachine Guns, Sidearms, Fusion Rifles, or Shotguns; defeat combatants within streaks; and complete the activity with an incredible score. 7 Strange Coin 130 Weapon & 150 Defeated in streaks & 1 {var:73817828} Points 3 Paraversal Haul & 1 Enhancement Prism & XP++
Name Description Objectives Rewards
Antiquarian V Return the fifth relic to the H.E.L.M. Also, defeat powerful Fallen throughout the system. Defeating more powerful combatants will award bonus progress. 5 Relic placed & 150 Powerful Fallen Repute & Challenger XP+
Expert Expedition II In Expedition, gather treasure into the treasure haul and defeat Champions. 25 Treasure collected & 5 Champions Challenger XP
Seekers Cache II Summon crewmates in Expedition and Ketchcrash. Also, decipher the Medium Treasure Beacon, available from the Star Chart in the H.E.L.M. 20 Crewmates summoned & 1 Medium Treasure Beacon Repute & Challenger XP+
Spyglass Defeat targets with Scout Rifles and Shatter damage. Defeating combatants in Ketchcrash and defeating Guardians will award bonus progress. 200 [Scout Rifle] Scout Rifle & 100 [Stasis] Stasis Challenger XP+
Resist and Revolt Acquire Cry Mutiny. 1 [Grenade Launcher] Grenade Launcher Challenger XP++ & Bright Dust
Superconductor Defeat Guardians in Crucible. Bonus progress is granted for opponents defeated with the help of Arc or Stasis effects. 200 Guardians Challenger XP++ & Bright Dust
Oh Captain Defeat Cabal and Fallen bosses in strikes or Vanguard playlists. 5 Cabal bosses & 5 Fallen boss defeated Challenger XP++ & Bright Dust
Class Name Vendor Type MOB RES REC DIS INT STR Total Cost

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