Patch Notes for Dota 2 7.32c have been released, and newcomers Orb and Shard have released a CD

Patch Notes for Dota 2 7.32c have been released, and newcomers Orb and Shard have released a CD

Valve and particularly Icefrog have decided to shuffle things around just before Dota 2''s The International tourney, which is the largest annual event for the Dota 2 community. On Tuesday, the developer released a new Dota 2 update that sparked a slew of heroes and their abilities, including your UNDYING and Pudge.

Despite the general changes, many of these heroes have had flaws. Most of them have been linked to particular abilities. Other than that, items have also been tinkered with. One of them is the refresher orb and shard, which has now shared cooldown and cannot be matched with the most powerful utility given by killing Roshan. Not to mention, keeping it in the backpack no longer ticks cooldown.

Some of the neutral items have received a buff or nerf. Without further ado, here are the complete patch notes listed on Dota 2''s official website.

Dota 2 7.32c Patch Notes

  • Fixed some neutral creeps casting their abilities at night when they should be sleeping (Centaurs, Hellbears, Ogre Bruisers, Ancient Thunderhides)
  • Fixed Occult Bracelet not removing Mana Regen stacks if dropped
  • Fixed Centaur Warrunners Hitch a Ride being dispelled when Centaur was vertically displaced or moved out of world. (This affects things like Telekinesis, Flamebreak, Toss, etc)
  • Fixed Dark Seer retaining Normal Punch without Scepter
  • Fixed Death Prophet being able to reapply Spirit Siphon to the same target multiple times if a dispel was applied.
  • Fixed Doom with Aghanims Scepter interaction with stolen Doom
  • Fixed Doom with Aghanims Scepter doing bonus damage to units with high Status Resistance in its area.
  • Fixed Earth Spirits Rolling Boulder Damage piercing Magic Immunity
  • Fixed Earth Spirit Shard not instantly providing +4 Stone Remnant charges
  • Fixed Earth Spirit double clicking Stone Remnant while rolling placing the stone behind the hero
  • Fixed Earth Spirit Boulder Smash targeting corpses
  • Fixed Elder Titan not gaining the Astral Spirit buff if used on Magic Immune enemies
  • Fixed Ember Spirit only being able to cast Fire Remnant towards the right side of the map when traveling during the activation of Activate Fire Remnant
  • Fixed Hoodwinks tree having too large a hitbox causing Bushwhacks to sometimes not connect when it looks like they should.
  • Fixed Lifestealers Level 25 Talent Rage Duration not working correctly
  • Optimized Lycan Howl during night
  • Fixed Mars Bulwark soldiers stopping attacking if Mars is rooted, silenced, etc. (now only stop if Mars is stunned or disarmed)
  • Fixed Meepos illusions not gaining the item stored in the Rat Pack neutral slot
  • Fixed Meepo clones in Fountain Invulnerability ignoring commands sent to all units
  • Fixed Monkey King Shard still granting some old bonuses
  • Fixed Phoenix Fire Spirit values not updated for 7.32
  • Fixed Primal Beast interactions with Glimpse and X Marks The Spot
  • Fixed Riki not attacking immediately after Blink Strike, if the target is moving
  • Fixed Rubick with Aghanims Shard, stealing Anti-Mages Counterspell, and receiving the Shard aura permanently
  • Fixed Spirit Breakers Planar Pocket creating 2 bouncing projectiles when hit by Paralyzing Cask, Shuriken Toss and Chain Frost
  • Fixed Tusk losing Snowball ability when affected by Spirit Breakers Planar Pocket
  • Fixed the interaction of Rubicks Telekinesis cooldown, cooldown reduction effects, and telekinesis on allies
  • Fixed a number of abilities having incorrect Area of Effect indicators
  • Fixed and clarified a number of ability tooltips
  • Satyr Mindstealer
  • Mana Aura Regen Bonus decreased from 2.0 to 1.75
  • Mana Burn rescaled from 100 to 20 + 2x INT


  • No longer has a Health activation cost

Orb, a newer,

  • Now shares a cooldown with Refresher Shard
  • Cooldown no longer ticks down while in backpack

Shard, a new york restaurateur, has risen to fame.

  • Now shares a cooldown with Refresher Orb
  • Cooldown no longer ticks down while in backpack
  • Cooldown decreased from 200s to 180s

The Vizier''s Eye

  • Max Mana Reduction decreased from -20% to -15%

Ristul''s Dagger

  • Attack Speed increased from 10 to 15


  • Base Damage increased by 3


  • Level 15 Talent Battle Hunger Slow increased from +10% to +12%

Batrider is the subject of a slew of rules.

  • Sticky Napalm
  • Cast Range rescaled from 550/600/650/700 to 600
  • Flamebreak
  • Knockback distance decreased from 300 to 250


  • Level 10 Talent Flamebreak Knockback Distance decreased from +75 to +50



  • Level 15 Talent Rupture Initial Damage decreased from +10% to +8%
  • Level 20 Talent Rupture Cast Range decreased from +475 to +425

Bounty Hunter

  • Base Damage increased by 3


Cinder Brew

  • Ignite Total Damage increased from 75/150/225/300 to 80/160/240/320

The oadmother of the baby

The Web is the newest game.

  • Health Regen Bonus increased from 3/5/7/9 to 5/7/9/11


Holy Persuasion

  • Bonus Damage decreased from 8/16/24/32 to 4/10/16/22

Divine Favor

  • Health Regen Bonus decreased from 1.5/3/4.5/6 to 1/2/3/4


  • Level 10 Talent Penitence Deals Damage decreased from 250 to 225

Dark Seer


  • Cooldown decreased from 19/16/13/10s to 18/15/12/9s


  • Level 15 Talent Bonus Health from Ion Shell increased from +225 to +250



  • Movement Speed during Starbreaker with Shard is now decreased by 25% to a minimum of 215


  • Healing from Heroes rescaled from 30/40/50/60% to 35/40/45/50%

The Death Prophet

Swarm of crypts

  • Cooldown increased from 8/7/6/5s to 9/8/7/6s

Siphon of Spirit

  • Charge Restore Time increased from 36/34/32/30s to 38s

Exorcism is done.

  • Active Movement Speed Bonus decreased from 12/16/20% to 8/12/16%

Drow Ranger

  • Base Movement Speed increased from 295 to 300

Titan, the Elder, is still alive.

Echo Stomps

  • Shard now also reduces Cooldown by 2s


Demonic Conversion

  • Eidolons Magic Resistance decreased from 60% to 30/40/50/60%

The Midnight Pulse

  • Damage per Second decreased from 6/8/10/12% to 5/7/9/11%


  • Level 15 Talent Health Bonus decreased from +350 to +250

Faceless Void

The Time to Walk

  • Shard Bonus Range decreased from 300 to 150

Dilation of time

  • Damage per cooldown per second decreased from 10/11/12/13 to 7/9/11/13


  • Level 15 Talent Time Walk Cooldown reduction decreased from 1.5s to 1s
  • Level 20 Talent Attack Speed during Chronosphere decreased from +120 to +95


Phantoms Empower

  • Travel Speed to the target increased from 750 to 850
  • Travel Speed back to Grimstroke increased from 750 to 1150

Gyrocopter is the next big screen game.

Cannon, Flak

  • Cooldown decreased from 20s to 18s
  • Mana Cost decreased from 50/60/70/80 to 40/50/60/70

Keeper of the Light

Light in the Blinding Light

  • Damage increased from 100 to 100/140/180


  • Base Health Regen increased from 0.25 to 0.5


  • Level 10 Talent Frost Blast Radius and Damage increased from +125 to +150


  • Base Armor decreased by 1


  • Level 10 Talent Damage decreased from +25 to +20



  • Cast range increased from 500 to 550



  • Damage increased from 75/150/225/300 to 90/160/230/300


  • Level 15 Talent Strength per Hero hit with Reverse Polarity increased from +12 to +16


Dispose yourself.

  • Throw Distance decreased from 275 to 250
  • Can no longer pull units out of Black Hole and Chronosphere


  • Cooldown increased from 17/15/13/11s to 24/20/16/12s

Unleash it.

  • Movement Speed and Attack Speed Slows no longer pierce Spell Immunity


We are standing fairly on a split note.

  • Shard Fling Slow increased from 50% to 60%
  • Shard Fling Damage increased from 100 to 120


  • Max Health Restored increased from 40% to 50%

Natures Prophet

Nature''s Wrath

  • Mana Cost decreased from 150/175/200 to 130/160/190

The Oldgrowth Curse

  • Cooldown decreased from 20s to 18s

Night Stalker

Dark Ascension

  • Cooldown decreased from 150/140/130s to 140/135/130s


Heavenly Grace

  • Base Strength Bonus decreased from 8/18/28/38 to 8/16/24/32

Purity''s Hammer

  • Cooldown increased from 10s to 16/14/12/10s

Oracle is preparing for its next launch.

Fortunes come to an end.

  • Min Root Duration increased from 0.5s to 0.75s
  • Max Root Duration increased from 2.5s to 2.75s

Destroyer in the Outworld

Astral Imprisonment

  • Cooldown decreased from 24/20/16/12s to 18/16/14/12s

Phantom Assassin

  • Turn Rate improved from 0.6 to 0.8

A Phantom Strike

  • Attack Speed Bonus increased from 75/100/125/150 to 80/110/140/170

Phantom Lancer

Spirit Lance

  • Cast Range increased from 525/600/675/750 to 600/650/700/750
  • Movement Slow increased from 10/18/26/34% to 14/21/28/35%

Primal Beast


  • Passive Bonus Damage decreased from 10/15/20/25 to 6/12/18/24



  • Level 15 talent spell lifesteal decreased from +10% to +8%


Ward of Nether

  • Damage per Mana multiplier increased from 0.75/1/1.25/1.5 to 1/1.2/1.4/1.6


Screen of the Smoke

  • Radius increased from 300/325/350/375 to 375



  • Added an indicator for Land ability to preview where the unit will actually end up

Sand King

Finale of the Caustic

  • Move Slow increased from 10/15/20/25% to 14/18/22/26%

The Shadow Demon


  • Cooldown decreased from 29/26/23/20s to 26/24/22/20s

Disseminate and inform your friends.

  • Reflected Physical damage now bypasses damage block.


  • Level 10 Talent Strength increased from +10 to +12

Shadow Fiend


  • Stacking Movement Speed Slow decreased from 15% to 12/13/14/15%


  • Base Armor increased by 1

Curse in Arcane

  • Now applies 40/60/80/100 instant Burst Damage


The Guardian Sprint is now available.

  • Bonus River Movement Speed increased from 15% to 18%

Bash of the Deep

  • Stun Duration increased from 1.0/1.1/1.2/1.3s to 1.3s


Depth Shroud

  • Radius decreased from 300 to 250


  • Level 10 Talent Dark Pact Cooldown decreased from -1s to -0.5s

Spirit Breaker

Darkness is a story about a crime.

  • Cast Point improved from 0.3 to 0.1
  • Scepter no longer improves Cast Point

Pocket of planars

  • Now does not trigger the redirect if the enemy ability is targeted at Spirit Breaker


Tazer Reactive

  • Bonus Movement Speed increased from 15/20/25/30% to 18/22/26/30%

Tidehunter is a computer program designed to help users navigate around the world.


  • Damage increased from 200/300/400 to 250/350/450


  • Debuff duration increased from 4s to 4.5s



  • Mana Cost increased from 85/90/95/100 to 100

Tombstone is the subject of a firestorm.

  • Zombie Movement Speed Slow decreased from 7% to 5%
  • Vision decreased from 1800 to 1500

Venomancer is a venomancer.

Venomous Gale

  • Mana Cost decreased from 125 to 95/105/115/125

Toxicity in the latent

  • Cast Range increased from 600 to 800
  • Projectile Speed increased from 1200 to 1800

Viper is a dangerous behavior.

Poison Attack

  • Movement Speed Slow per Stack decreased from 6/8/10/12% to 3/6/9/12%


Grave Chill

  • Cooldown increased from 16/14/12/10s to 17/15/13/11s

Gravekeepers Cloak

  • Radius decreased from 1200 to 900
  • Shard Max Health restored decreased from 35% to 25%

Familiars in Summon

  • Familiar Movement Speed decreased from 430 to 420


  • Level 20 Talent Visage and Familiars Movement Speed decreased from +25 to +20


Chaotic Offer

  • Cooldown decreased from 170s to 160s


  • Level 15 Talent Upheaval Attack Speed per second on Allies increased from 10 to 12


Focus on fire.

  • Bonus Attack Speed increased from 300/400/500 to 350/425/500


  • Level 15 Talent Powershot Damage Reduction increased from 10% to 15%

Wraith King is the reign of wrong queens.

Blast from the Wraithfire

  • Damage increased from 60/80/100/120 to 75/90/105/120


  • Level 15 Talent Skeletons Attack Damage increased from +24 to +26

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