Review of FIFA 23 - a fitting comeback for a fantastic and grotesque period

Review of FIFA 23 - a fitting comeback for a fantastic and grotesque period

I''ve received a notification, claiming that after a few games, every win and one loss in my time with Ultimate Team in FIFA 23, you''re fine. Normally, a bar on the screen shows me how many goals you''ve scored. Those are all kinds of tasks, such as scoring multiple goals or obtaining assists from other players. These are usually used in conjunction with a XP that improves FIFA''s combat pass, where you reap rewards. So, after a couple games, you''ll

Only, I haven''t completed an objective. I have completed 26 goals, each of them having a dozen or so objectives, and each one includes one of them individually, each of them individually, and one includes a dozen or so goals. This process, if it''s an item or a pack, will then be sent to the Store page, which is completely different. I have 19 items in the store after clearing and claiming rewards for my 26 objectives, and so, I go to them.

This is how I received my literally average performance during my first two games, including two stick banners, a green card that showcases some impressively garish, bright green flags in the crowd, the club badges for Swindon Town and Chengdu Rongcheng FC (Bronze rare!); red pitch lines; a True Blue coloured goal net; orange pitch lines; and, my personal favorite, a new club nickname: "(The) Crabs." The process of completing, receiving, receiving

The result of the sense of ennui, a kind of all-conquering ennui. It''s a Tifo, it''s Gold, and it''s the Republic of Ireland flag! Each of these intense pack openings is given so much ludicrous, overblown fanfare that I''ve felt I''ve won the Ballon D''Or itself, 19 times over. Ennui, these dancing, crowd-cheering, tinsel-drenched extremes, quickly

The Ultimate Team is a game that has been here for years, and it hasn''t changed all that much. This year, I''m obliged to mention Moments, which are like playable minutes, and the headline series is one that "tells the story of Kylian Mbappe''s famous career." The 23-year-old has yet to receive a Ballon D''Or, and has just signed a contract with Qatar, which he paid for a 100-year salary, as well as giving

The red notifications that keep you looking at your phone, the level-ups, the league-climbing system, the loot boxes, and more (the preview system is a nice try but does nothing, effectively giving you one free look a day, but it''s not just a free taste, the first roll on the house, as a disguised concession), and don''t forget the actual games itself, the kind of recurring head-to-head, multiplayer that would be almost toxically moreish as it

Consider how FIFA and Ultimate Team is one of the most expensive service games out there, thanks to its annualization - but also one of the most frequently and unsophisticatedly updated. Consider how the moment-to-moment of a FIFA game actually feels, oddly, like marketing for a FIFA game - the relentless pop-ups, promotional events, player cameos, and general razzle dazzle all seem to be aimed at selling you on a game you''ve already purchased, and the

The FIFA Ultimate Team''s transfer market is based on actual financial markets, which encourages private Discords and subreddits and Facebook groups, as well as YouTube videos and ads for third-party websites or apps, which are aimed at those who desire to make pseudo-money.

Notice how these spinoff communities - cottage industries - all take on the form of those who would sell you on the art of actual day trading: buy my book, take my course, and I''ll teach you how, with just one hour a day, my trading technique purchased me this house, this watch, this Ultimate Beast Mbappe with 99 Pace. Now notice the connection between football fandom - talking real football for a second, or owned by the broadcasters themselves. Apart from this, the link between football fan

My first #NFT collection Hometown Heroes is now available on the sporteNFT marketplace. Check out my collection

Ultimate Team is basically a game game. It''s only possible to "cash out" that you can only buy in-game chips, only for those who can only earn in-game rewards. I''d argue that this is true, given that playing a game of cards is a pleasure. This is not a casino in which you can only pay for other prizes. This is, for example, a life-consuming, obsessive compulsion. FIFA Ultimate Team is in its purest essence an Operan

And breathe. Last night I played a few casual, online games against Wes Yin-Poole, who was some of the most fun I''ve had gaming in weeks (unrelated to the fact I won). FIFA in its modern form is, in part, the vast majority, depending on whether you''re considering playtime and influence or just the literal number of modes. The purest part is effectively, putting a kickabout into the game.

Both parts are as real as each other. Gameplay this year is, in a word, good. HyperMotion2 Technology, a more advanced form of animation that involves machine learning and fancy motion-capture suits for players, is common in theory. In theory it makes a bit of difference, but also last year''s large thing was HyperMotion Technology, which also utilized machine learning and fancy suits. However, FIFA has always been at its best when it played a little more arcadey and a little less si

Power shots are incredible, with a simple move, lowering the two shoulder buttons, and a pressing shoot will result in your player becoming exaggeratedly successful. Most often, accuracy can vary greatly, from thunderbolts into the top corner to blocks that look like they should take a player off and wild lashes.

The latter incorporates a timed shots, where you can pressed the shot twice to make the shot significantly better (or mistakenly lobbed the opponent) despite being rescued just a few feet from the goal line. This is a bit of a problem: the replay reduced the speed of the shot at 120mph, slightly faster than the two thirty-yard firecrackers I scored later on.

There are other additions, and they are positive. I truly love it. The womens'' game is enhanced more than ever before, with club football in the Womens Super League and Division 1 Arkema taking part in what is expected in 2020. It''s also well motion-captured, as you''d hope. And there''s no downside to Sam Kerr''s inclusion here, as the game progresses. (At the moment it does take one of us to close the game completely and then restarting it

Some long-standing complaints of mine have been seen-to here. Slide tackling,, feels viable again for the first time in a decade, but often times. Goalkeepers have had a lot of success, and it''s possible to tweak them in some ways. I''ve scored a variety of goals, the ball moves in a variety of ways, and it''s a positive change. I''m sure the community hivemind will see to that in more competitive play on the go.

Aside from the gameplay, there are also shortcomings here, for one, as the whole game is comprised of menus as much as matches, especially in Ultimate Team, but also in Career Mode and beyond. Where, in games like Football Manager, menus are actually gameplay, tasking you with thinking strategically and responding to interesting, emergent challenges in a living world, things like Career Mode have been largely static for a decade, while I''ve already spent too long on the murky, looted menus of Ultimate Team

Despite that, some older frustrations remain. Tactics don''t really get close to reality, so you''ll rarely see anyone, even the AI, working to keep you out with a spot of Catenaccio. It''s not often that a central defender runs up the pitch while an attacker strikes, and the entire back fours can often be dragged ludicrously deep down on the halfway line, due to a single opponent making a run. It''s also a challenge

Depending on the reason, fixing these things may take years or even be enigma to the nature of developing a sports game when the real thing is perhaps the most complex in the world. And, more importantly, what my mind still comes back to is the ridiculous power shot - or rather, my masterly power chip - that is really the foundation of Good FIFA.

Although football is not a joke, it''s a strange circumstance, often feeling like a bug, but also shanking a ball into a lamppost and seeing it ping into the top corner, depending on how much you are using it. Football, as FIFA the game and FIFA the organisation both say, is for everybody, and by dint of that it is fundamentally silly, and fundamentally flawed. Football anecdotes in my own family go back generations, and in some sense I can see the

This sport at its best, and FIFA also, is group therapy. A sort of communal, primal decompression after being late at work, a Tuesday afternoon with English followed by double Maths. FIFA 23, like all FIFAs, still captures this and still plays enabler to it, and I believe EA Sports'' desire to do so is sincere. It''s just that, with Ultimate Team, the cost of it, the massive marketing, the vast, horrific specter of gambling that looms over it all, but

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