Devious Theory is one of the many King''s Fall raid issues in Destiny 2.
During the Warpriest encounter, which is the first full boss of the raid, the optional challenge complicates what may be a difficult encounter in its own right.
This page explains the Devious Theory limitations, as well as some recommendations on how to complete the challenge, and how to get some bonus rewards for your problems.
On this page, you''ll find everything you need to know about it.
What is Devious Thievery in Destiny 2?
The premise of the Devious Thievery Raid Challenge is simple. Whenever a member of the fireteam collects the Brand Claimer orb, they must steal the Aura of the Initiate within five seconds.
When the Brand Claimer is killed, it does not matter when the Blightguard is holding the Blightguard, but only when the orb is picked up.
Every time the Brand Claimer gets picked up, this must happen, and a single miss means the challenge has been broken.
Devious Thievery in Destiny 2: Tips
The Warpriest encounter in Destiny 2 is primarily a test of your teams'' ability to deal damage to the boss. Once the three plates are activated, a luminous sphere called the Aura of the Initiate is formed, and your group must fire from inside of this to damage the Warpriest.
The Aura has a countdown timer that is reset by a member of your squad slaining a Blightguard, picking up the Brand Claimer orb dropped by this knight, and using that to take the Aura of the Initiate.
This happens twice in each damage phase. This is where the five-second time limit to take the Aura comes into play.
The Blightguards will be on the market for the first two plates that have been activated, and the timer for the challenge will not begin until the Brand Claimer is picked up.
With this in mind, there are two excellent strategies to achieve the rapid repurposing of the aura:
- First, you can have the person with the Aura of the Initiate move towards the Brand Claimer orb, bringing the team dealing damage with them. This allows the person picking up the Brand Claimer to wait until the last possible second to pick it up, then immediately steal the Aura.
- The second option is to always do damage to the boss from the center of the room, and have the players hunting the Blightguards lure them as close to the center as possible before killing them. Then, wait until the person with the aura nears five seconds left on their timer, grab the Brand Claimer, and sprint to take the aura.
Experiment with which approach is best for your organization, and see what you should do - and get the rewards.
The King''s Fall Guide can be found here if you want to help elsewhere in the raid.