NieR: Switch should have come earlier, but Automata is almost perfect

NieR: Switch should have come earlier, but Automata is almost perfect

Its fun 2B fashionably late

The Switch was completely new, but it was not just a style over Horsepower, but a PlatinumGames, who have since expanded their gaming experience in recent years, has built a lot of their character action games throughout the whole franchise. Thats another reason why it felt a bit strange to see on every major platform but this time again, weird has always been thing.

The game will be released on Switch on October 4, 2022, and im happy to announce that it has been slightly more irky along the way.

Before we get to the point, let''s make some changes. You may not already know, because people are dissatisfied with explaining this game. However, even talking about how it plays may undoubtedly ruin some of it. It''s safe to say upfront that it is more arcade-like than most character action games. It even starts off with a traditional shmup-style sequence, which will set the stage for a massive mechanical death.

After the opening, the action largely reflects the third-person melee-and-guns action that enthusiasts of the genre have come to expect. The only initial hint that theres going on here is that the game doesnt automatically save, therefore you cant turn it off anytime you want, without losing any interest.

Again, there are two plot reasons for that. Like and, is meant to be played through once and again for different endings, so when and where you save is so important. After you see them all, these endings all work to explain why 2B (the -inspired star of the game) is battling a army of trash-can-looking robots named after artists like Karl Marx and Soren Kierkegaard.

The fact that so many of those last-gen, occasionally fatally undiagnosed automatons look alike, probably helps to run on Switch. There isn''t quite a lot going on here to cause the current-gen hardware to chug. When I played the game in handheld or docked mode, there was no more slowdown or frame rate decline. Load times were also a non-issue.

My only concern with the visuals of this Switch port was how close it is to the source material. Like in the original version of the game, the camera sometimes zooms out and 2B gets really small on-screen. That was fine on a large TV, but on the original Switch, it can be difficult to keep track of her.

The gameplay relates to narrative themes with the camera from a side view to a landscape view. That said, taking multiple perspectives is a significant part of what series creator Yoko Taro wants players to do with all games. For handheld gamers, that might imply losing your little girl in a hail of purple bullets and rusty, rotted-out androids.

The gameplay also includes the previously released DLC, some exclusive skins, and additional motion controls. I didn''t see that last one coming. Though the character action community was initially concerned about having traditional motion controls added to the games, they fought on both fronts. In the Switch re-release of, a game designed from the ground up for them.

So its appropriate that on Switch flies in the face of convention once more by jamming motion controls into the game just for the heck of it.

I got back to button presses right away, but I''d guess the outcome isn''t quite surprising if there is a new Switch-exclusive waggle that might dispel this idea. Given Yoko Taros'' desire to make an adult video someday, we can guess how it might be able to work out.

All in all, there aren''t a lot of reasons to double-dip on for Nintendo Switch, but the motion controls are a fadrious novelty, and having the option to get some extra endings while on the go (or in the bathroom) in handheld mode is always a good idea.

As a small obsessive Platinum fan, I''ll have a lot of fun finding a s icon attached to the whole trilogy on my Switch dashboard by the end of October.

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