Hardspace: Shipbreaker was one of our favourite games from 2020, and after several years in early access it has now reached 1.0. Today saw the release of the spaceship salvage sim''s third and final act, along with a full game re-balance and hundreds of bug fixes.
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It''s worth checking out the Steam release''s post on the subject of hitting 1.0. Not only for the patch notes about the new release, but also for discussion (and GIFs) of a couple of early prototypes, including one where you were carving up derelict spaceships when they fell towards earth.
Hardspace''s final reality is that the shipbreaker is considerably more sedate. If you haven''t played it, Hardspace casts you as a downtrodden, uninterested worker in an orbital salvage yard. In order to make sure you don''t waste any meat, you must also keep the chicken''s fuel cells from developing.
Hardspace is a good, unusual example of a developer undergoing a fascinating bit of skill - geometry that can be freely sliced apart - and then developing a perfect game around it that doesn''t feel at all gimmicky. In his early access review, Steve Hogarty loved it, and Sin fell hard its Homeworld-lookin'' spaceships, and Colm found all its destruction profoundly relaxing.
Hardspace: Shipbreaker is currently 25% off Steam, making it 22.50/26.24.