Ai Senshi Nicol teaches us what it is like to be a love warrior

Ai Senshi Nicol teaches us what it is like to be a love warrior

Shootin at the walls of heartache

I have a headcanon with Ai Senshi Nicol, who is about a female protagonist advising her girlfriend. It''s not a stretch. The title is Love Warrior (perhaps Nicole, but the English text is confusing.) The protagonist is named Nicol. Maybe it''s an unlikely subtext for a game that was previously released before even Caper in the Castro, but a girl may dream. Sometimes I wish 80s video games were a little homo.

Konami''s top-down, flip-screen shooter is a fan of The Guardian Legend, but I''ll have to take your word for it because it has been years since I last played it. I mostly remember the fantastic heroine who might transform into a spaceship. Perhaps the top-down sections from Blaster Master are a better reference point. It''s that you must protect your girlfriend, whom she names isn''t Nicole.

Three crystals are encased in underground sections of each stage. They are largely dispersed to the far corners. Once you reach them, you have to do some light top-down platforming and shoot through a slew of nastydies. No instant death. Even if you screw up a jump, you just fall into an alien area and have to climb out to continue. That''s why you''re off the rails.

Youll need to avoid repeating entire stages. Astro Wear, Astro Pants, Power Shoes, and others. Oh, and I see youve already got your Astro Pants on. Because your butt is out of this world.

It is really important to seek out this equipment. Astro Wear cuts down on the damage youre taking, Power Shoes reduce the amount of damage your hyper legs might be exposed. These aren''t dropped by enemies, but they''re reduced on the amount of grinding you might be tempted to do. Instead, they''re littered throughout the environment, giving Ai Senshi Nicol a hint of resource management. It''s best to keep your stock up early and then don''t dying. The Raiden or Gradius strategy

The gameplay is extremely straightforward. Shots, platforming, and exploration are extremely boilerplate. Even if it isnt exceptional, it is fairly tight, which is never guaranteed with 8-bit games. It''s fun, just not exactly inventive.

Its not exactly Journey to Silius in terms of soundtrack, but it has a few good surprises. One of their Famicom games that had a bad soundtrack, I can''t say it. Hold on, Ill try Nope. Not coming to me.

Ai Senshi Nicol is able to save from being a Famicom Disk System player, but it might be better to begin your game over. There are many upgrades that boost your health and weapon, so figuring out where they are can give you an advantage in the game''s final stages.

Even without them, Ai Senshi Nicol doesn''t have to deal with a serious challenge. With a bit of patience, it''s all possible, but maybe it''s more fun if you get Nicol nice and done. There are seven levels in total, which makes the save system almost a requirement. In an afternoon, you can probably beat it, but you do not have to make any other plans.

Ai Senshi Nicol is certainly worth the time while being stuck on the lookout for something to include into your Disk System. It makes up for by being a quality game. It might be beneficial if you adopt my gay headcanon for it.

Ai Senshi Nicol has no dialogue (aside from Oh! Mygod.) and the inventory screen is in English. However, there isnt anything you can find elsewhere on the internet.

Ai Senshi Nicol was once installed on mobile phones in 2006, although it would have been a great fit for the 3DS Virtual Console. Konami has been developing some surprising collections lately, so fingers crossed that well see something that includes their early releases that don''t necessarily fit in with a longer series. Games like Ai Senshi Nicol, Getsu Fuuma Den, and Yume Penguin Monogatari. Again, a girl can dream.

Check out previous Famicom Fridays right here.

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