Starfield, the hugely hyped open-world RPG from The Elder Scrolls and Fallout, will no longer release at any time in the first half of 2023. This delay is more than a tumbling point. Dare I say it, for forgiving people.
It''s not that we havent become familiar with seeing images on official publisher social media accounts explaining their delays. When Covid hit and employees sensibly moved to remote working, we saw tens of them company logo, clear font, apologies, and the right thing to do, etc. I think the game being delayed is nothing new, and people now expect things to progress around the release schedule. It took 11 months since the 11.11.22 release, which was so far off (another 6 months from today) that it
When it comes to the quality of the game in question, delay is certainly a good thing. Nobody wants Starfield to be rushed out, resulting in months (perhaps years) of updates along the lines of the Cyberpunk 2077 series. I think it''s fair to ask why this release date was so far in advance. It set up expectations when none were necessary. If the plan was always to aim for late 2022, wait until summer 22 and announce the date then. Give yourself some time to get things right. In the peak
Maybe this is on me and on others that felt the date was not going to be missed. Ive already stated that delays are usually the norm these days, but (all fears about doing what works for the team/game aside) Starfield has been poorly handled. After six months of release, youll inevitably hear stories about a potentially difficult development, reworks, problems, etc.
Other games will be delayed this year. There is still a lot of going on here, though. Starfield isn''t just a big game as far as Xbox owners were concerned. Its the game they were promised in November, and it has been reported that multiple content drops again and again. It was a beacon of light, and it is something to look forward to with justifiable expectations.
Starfield is only a video game, and there are far more issues in the world right now, but even as someone who would likely only play five hours before becoming lost and accidentally pushing an NPC off a cliff, I feel a little duped. Sometimes promises can be broken, but this one one stings.